Magic School and Spells

Lords of War and Money are also very much about Magic. Characters, creatures and even contraptions on the battlefield use it.

The four schools of magic include Holy, Nature, Chaos, and Darkness. There is also Rune magic, which isn't really magic but special abilities that Dwarven creatures wield when commanded by a Dwarf character. There is also Tribal Spirit that Tribal and some Barbarian characters possess that kind of works like magic.

Additional discussion TBD.